map and turns
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1 changed files with 18 additions and 0 deletions
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@ -206,6 +206,24 @@ pub fn draw_ui2(
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.h_align_right();
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}
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}
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let map = ecs.fetch::<Map>();
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let id = if map.depth > 0 {
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format!("{}{}", map.short_name, map.depth)
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} else {
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format!("{}", map.short_name)
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};
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draw.text(&font, &id)
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.position(((VIEWPORT_W + 1) as f32) * TILESIZE, row2)
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.color(Color::WHITE) // get_local_col()
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.size(FONTSIZE)
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.h_align_right();
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let turns = crate::gamelog::get_event_count(EVENT::COUNT_TURN);
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x = draw.last_text_bounds().min_x() - TILESIZE;
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draw.text(&font, &format!("T{}", turns))
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.position(x, row2)
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.color(Color::YELLOW)
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.size(FONTSIZE)
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.h_align_right();
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if stats.god {
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draw.text(&font, "--- GODMODE: ON ---")
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.position(20.0 * TILESIZE, 20.0 * TILESIZE)
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