town -> woods -> one floor of dungeon; infinite dungeon elsewhere

just trying things out.
This commit is contained in:
Llywelwyn 2023-08-27 03:43:25 +01:00
parent 486807fc84
commit 02be487334
10 changed files with 72 additions and 18 deletions

View file

@ -26,6 +26,7 @@ pub enum TileType {
// To/From Overmap - ids are in src/data/ids.rs, are used in try_change_level() in src/player.rs
ToOvermap,
ToTown,
ToInfinite,
}
pub fn tile_walkable(tt: TileType) -> bool {