town -> woods -> one floor of dungeon; infinite dungeon elsewhere
just trying things out.
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10 changed files with 72 additions and 18 deletions
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@ -82,3 +82,5 @@ pub const TO_OVERMAP_GLYPH: char = '<';
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pub const TO_OVERMAP_COLOUR: (u8, u8, u8) = (205, 127, 50);
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pub const TO_TOWN_GLYPH: char = 'o';
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pub const TO_TOWN_COLOUR: (u8, u8, u8) = (205, 127, 50);
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pub const TO_INFINITE_GLYPH: char = '*';
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pub const TO_INFINITE_COLOUR: (u8, u8, u8) = (205, 127, 50);
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