town -> woods -> one floor of dungeon; infinite dungeon elsewhere
just trying things out.
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10 changed files with 72 additions and 18 deletions
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@ -2,5 +2,9 @@ pub const ID_PREVIOUS_LEVEL: i32 = -5;
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pub const ID_NEXT_LEVEL: i32 = -6;
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pub const ID_OVERMAP: i32 = 1;
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pub const ID_TOWN: i32 = 10;
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pub const ID_TOWN2: i32 = ID_TOWN + 1;
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pub const ID_TOWN3: i32 = ID_TOWN + 2;
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pub const ID_INFINITE: i32 = 1000;
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