RegenSystem{} for health regen (mana NYI)

This commit is contained in:
Llywelwyn 2023-08-01 01:44:02 +01:00
parent 6cef899ef6
commit 0169a88091
8 changed files with 86 additions and 16 deletions

View file

@ -63,12 +63,17 @@ pub fn render_camera(ecs: &World, ctx: &mut Rltk) {
if pos.x < max_x && pos.y < max_y && pos.x >= min_x && pos.y >= min_y {
let mut draw = false;
let mut fg = render.fg;
let (_glyph, _fg, bg) = crate::map::themes::get_tile_renderables_for_id(idx, &*map);
let mut bg = if render.bg == (RGB { r: 0.0, g: 0.0, b: 0.0 }) {
crate::map::themes::get_tile_renderables_for_id(idx, &*map).2
} else {
render.bg
};
// Draw entities on visible tiles
if map.visible_tiles[idx] {
draw = true;
} else {
fg = fg.mul(0.75);
bg = bg.mul(0.75);
}
// Draw entities with minds within telepath range
if map.telepath_tiles[idx] {