chore!: removes WPF app entirely

This commit is contained in:
Lewis Wynne 2026-03-23 15:56:34 +00:00
parent 03feee572b
commit 4d92d2fa5a
28 changed files with 0 additions and 2925 deletions

63
.gitattributes vendored
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name: ci build and test
on:
push:
branches: [ "master" ]
tags:
- 'v*'
pull_request:
branches: [ "master" ]
jobs:
build:
runs-on: windows-latest
env:
Solution_Name: CharacterRecordsGenerator.sln
steps:
- name: Checkout repository
uses: actions/checkout@v3
- name: Add MSBuild to path
uses: microsoft/setup-msbuild@v1.1
- name: Setup NuGet
uses: NuGet/setup-nuget@v1
- name: Restore nuget
run: nuget restore $env:Solution_Name
- name: Build
run: msbuild $env:Solution_Name /t:Rebuild -property:Configuration=Release
- name: Unit tests
run: dotnet test --no-build --verbosity normal
- name: Archive
uses: actions/upload-artifact@v3
with:
name: character-records-generator
path: |
CharacterRecordsGenerator/bin/Release/*.exe
CharacterRecordsGenerator/bin/Release/*.dll
deploy:
name: Create release
runs-on: ubuntu-latest
if: startsWith(github.ref, 'refs/tags/v')
needs: build
steps:
- name: Checkout repository
uses: actions/checkout@v3
- name: Create release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: false
prerelease: false
- uses: actions/download-artifact@v3
with:
name: character-records-generator
path: character-records-generator
- run: ls
- run: zip -r character-records-generator.zip character-records-generator
- name: Upload character-records-generator
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./character-records-generator.zip
asset_name: character-records-generator.zip
asset_content_type: application/zip

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<ItemGroup>
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using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using CharacterRecordsGenerator;
namespace CharacterRecordsGeneratorTests
{
[TestClass]
public class CharacterRecordsUtilitiesTests
{
[TestMethod]
public void Utility_CmToFeet_WithValidNumber()
{
double cm = 150.0;
string expected = "4'11\"";
Assert.AreEqual(expected, Utility.CmToFeet(cm));
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
[assembly: AssemblyTitle("CharacterRecordsGeneratorTests")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CharacterRecordsGeneratorTests")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
[assembly: Guid("195a07a8-03f7-4a1f-932f-73f934ef324f")]
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
</startup>
</configuration>

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<Application x:Class="CharacterRecordsGenerator.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:CharacterRecordsGenerator"
StartupUri="RecordEditor.xaml">
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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace CharacterRecordsGenerator
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}

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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.5.2">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.5.2 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<Resource Include="CRG.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -1,24 +0,0 @@
<controls:MetroWindow x:Class="CharacterRecordsGenerator.GeneratedResultWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:CharacterRecordsGenerator"
xmlns:controls="http://metro.mahapps.com/winfx/xaml/controls"
mc:Ignorable="d"
GlowBrush="{DynamicResource AccentColorBrush}"
Title="Generated Records" Height="500" Width="850" TitleCaps="False">
<Grid>
<controls:MetroAnimatedTabControl Margin="10">
<TabItem Header="Employment">
<TextBox x:Name="EmploymentBox" IsReadOnly="True" IsUndoEnabled="False" AutoWordSelection="True" FontFamily="Consolas" TextWrapping="Wrap"/>
</TabItem>
<TabItem Header="Medical">
<TextBox x:Name="MedicalBox" IsReadOnly="True" IsUndoEnabled="False" AutoWordSelection="True" FontFamily="Consolas" TextWrapping="Wrap"/>
</TabItem>
<TabItem Header="Security">
<TextBox x:Name="SecurityBox" IsReadOnly="True" IsUndoEnabled="False" AutoWordSelection="True" FontFamily="Consolas" TextWrapping="Wrap"/>
</TabItem>
</controls:MetroAnimatedTabControl>
</Grid>
</controls:MetroWindow>

View file

@ -1,18 +0,0 @@
namespace CharacterRecordsGenerator
{
public partial class GeneratedResultWindow
{
public GeneratedResultWindow()
{
InitializeComponent();
}
public GeneratedResultWindow(Record record) : this()
{
var formatter = new RecordFormatter(record);
EmploymentBox.Text = formatter.EmploymentRecords;
MedicalBox.Text = formatter.MedicalRecords;
SecurityBox.Text = formatter.SecurityRecords;
}
}
}

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@ -1,54 +0,0 @@
using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CRG")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Character Records Generator")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: System.Runtime.CompilerServices.InternalsVisibleTo("CharacterRecordsGeneratorTests")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.2.*")]
[assembly: AssemblyFileVersion("1.1.0.0")]

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@ -1,63 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CharacterRecordsGenerator.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CharacterRecordsGenerator.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

View file

@ -1,117 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View file

@ -1,26 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CharacterRecordsGenerator.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

View file

@ -1,7 +0,0 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

View file

@ -1,124 +0,0 @@
using System;
using ProtoBuf;
namespace CharacterRecordsGenerator
{
[ProtoContract]
public class Record
{
// Defaults defined here will automatically populate the form on program load
[ProtoMember(1)]
public string FirstName { get; set; } = string.Empty;
[ProtoMember(2)]
public string MiddleName { get; set; } = string.Empty;
[ProtoMember(3)]
public string LastName { get; set; } = string.Empty;
[ProtoMember(4)]
public string SpokenLanguages { get; set; } = string.Empty;
[ProtoMember(5)]
public SpeciesType Species { get; set; } = SpeciesType.Human;
[ProtoMember(6)]
public string Pronouns { get; set; } = string.Empty;
[ProtoMember(7)]
public DateTime BirthDate { get; set; } = Info.IcDate;
[ProtoMember(8)]
public double? CharHeight { get; set; } = null;
[ProtoMember(9)]
public double? Weight { get; set; } = null;
[ProtoMember(10)]
public string SkinColor { get; set; } = string.Empty;
[ProtoMember(11)]
public string EyeColor { get; set; } = string.Empty;
[ProtoMember(12)]
public string DistinguishingFeatures { get; set; } = string.Empty;
[ProtoMember(13)]
public string HairColor { get; set; } = string.Empty;
[ProtoMember(14)]
public string EmployedAs { get; set; } = string.Empty;
[ProtoMember(15)]
public string Citizenship { get; set; } = string.Empty;
[ProtoMember(16)]
public SpeciesSubType Subspecies { get; set; } = SpeciesSubType.None;
[ProtoMember(17)]
public string PublicNotes { get; set; } = string.Empty;
[ProtoMember(18)]
public string NextOfKin { get; set; } = string.Empty;
[ProtoMember(19)]
public string MedicalPostmortem { get; set; } = string.Empty;
[ProtoMember(20)]
public string MedicalAllergies { get; set; } = string.Empty;
[ProtoMember(21)]
public string MedicalCurrentPrescriptions { get; set; } = string.Empty;
[ProtoMember(22)]
public string MedicalHistory { get; set; } = string.Empty;
[ProtoMember(23)]
public string MedicalSurgicalHistory { get; set; } = string.Empty;
[ProtoMember(24)]
public bool NoBorg { get; set; } = false;
[ProtoMember(25)]
public string MedicalPsychDisorders { get; set; } = string.Empty;
[ProtoMember(26)]
public bool NoRevive { get; set; } = false;
[ProtoMember(27)]
public bool NoProsthetic { get; set; } = false;
[ProtoMember(28)]
public string MedicalPhysicalEvaluations { get; set; } = string.Empty;
[ProtoMember(29)]
public string MedicalPsychEvaluations { get; set; } = string.Empty;
[ProtoMember(30)]
public string SecurityRecords { get; set; } = string.Empty;
[ProtoMember(31)]
public string SecurityNotes { get; set; } = string.Empty;
// 32 was used for EmploymentPublicRecord, now empty
[ProtoMember(33)]
public string EmploymentExperience { get; set; } = string.Empty;
[ProtoMember(35)]
public string EmploymentFormalEducation { get; set; } = string.Empty;
[ProtoMember(36)]
public string EmploymentNtEmploymentHistory { get; set; } = string.Empty;
[ProtoMember(37)]
public string EmploymentSkills { get; set; } = string.Empty;
[ProtoMember(38)]
public string SecurityAttitudeScc { get; set; } = string.Empty;
[ProtoMember(39)]
public string SecurityAttitudeCrew { get; set; } = string.Empty;
}
}

View file

@ -1,465 +0,0 @@
<controls:MetroWindow x:Class="CharacterRecordsGenerator.RecordEditor"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:CharacterRecordsGenerator"
xmlns:system="clr-namespace:System;assembly=mscorlib"
xmlns:controls="http://metro.mahapps.com/winfx/xaml/controls"
mc:Ignorable="d"
Title="Character Records Generator" Height="697" Width="719.583"
ShowIconOnTitleBar="True"
ShowTitleBar="True"
Icon="CRG.ico"
GlowBrush="{DynamicResource AccentColorBrush}"
TitleCharacterCasing="Normal" Loaded="WindowLoaded">
<controls:MetroWindow.Resources>
<!-- Species Combobox Data Source -->
<ObjectDataProvider x:Key="SpeciesEnum" MethodName="GetValues" ObjectType="{x:Type system:Enum}">
<ObjectDataProvider.MethodParameters>
<x:Type TypeName="local:SpeciesType" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<ObjectDataProvider x:Key="ThreatLevelEnum" MethodName="GetValues" ObjectType="{x:Type system:Enum}">
<ObjectDataProvider.MethodParameters>
<x:Type TypeName="local:ThreatLevel" />
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
</controls:MetroWindow.Resources>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="85*"/>
<ColumnDefinition Width="93*"/>
</Grid.ColumnDefinitions>
<controls:MetroAnimatedTabControl Margin="10,10,0,45" controls:TabControlHelper.IsUnderlined="True" Grid.ColumnSpan="2">
<!-- General Character Information -->
<TabItem Header="General">
<ScrollViewer>
<StackPanel>
<TextBlock Margin="10,10,10,10"
Text="- Bold fields with a * are required. Otherwise, if you leave a box blank, it'll just leave that field off the final result.&#x0a;- Hover over the fields for tooltips! Or look at the default watermark value for an idea about what to write."
VerticalAlignment="Top" FontWeight="SemiBold"/>
<GroupBox Header="Basic Information" controls:ControlsHelper.ContentCharacterCasing="Normal"
Height="200">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="160" />
<ColumnDefinition Width="260" />
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<TextBox Height="26"
Margin="10,26,5,0"
TextWrapping="Wrap" VerticalAlignment="Top"
ToolTip="Your character's first name. Required."
Text="{Binding Path=FirstName}" controls:TextBoxHelper.Watermark="John" TabIndex="1" />
<TextBox Height="26"
Margin="0,26,0,0"
TextWrapping="Wrap"
ToolTip="Your character's middle name." Grid.Column="1"
HorizontalAlignment="Left" Width="120" VerticalAlignment="Top"
Text="{Binding Path=MiddleName}" TabIndex="2" />
<TextBox Height="26"
Margin="125,26,0,0"
TextWrapping="Wrap" VerticalAlignment="Top"
ToolTip="Your character's last name. Required." Grid.Column="1"
Text="{Binding Path=LastName}" controls:TextBoxHelper.Watermark="Doe" TabIndex="3" />
<TextBlock Grid.Column="0" Margin="10,10,10,0" TextWrapping="Wrap"
Text="First*" FontWeight="DemiBold"
VerticalAlignment="Top" Height="16" />
<TextBlock HorizontalAlignment="Left" Margin="0,10,0,0" TextWrapping="Wrap"
Text="Middle" VerticalAlignment="Top" Grid.Column="1"
Height="15.96" Width="120"/>
<TextBlock Margin="125,10,10,0" TextWrapping="Wrap"
Text="Last"
VerticalAlignment="Top" Grid.Column="1" Height="15.96"/>
<TextBox Height="26"
Margin="5,26,10.5,0" TextWrapping="Wrap"
ToolTip="Your character's citizenship." Grid.Column="2"
VerticalAlignment="Top"
Text="{Binding Path=Citizenship}"
controls:TextBoxHelper.Watermark="Coalition of Colonies" TabIndex="4" />
<TextBlock HorizontalAlignment="Left" Margin="5,10,0,0" TextWrapping="Wrap"
Text="Citizenship" VerticalAlignment="Top" Grid.Column="2"
Height="15.96" Width="150" />
<TextBlock Grid.Column="0" Margin="10,57,10,0" TextWrapping="Wrap"
Text="Species*" FontWeight="DemiBold"
VerticalAlignment="Top" Height="15.96"/>
<ComboBox Grid.Column="0" x:Name="SpeciesCombo" Margin="10,73,5,0"
VerticalAlignment="Top"
ItemsSource="{Binding Source={StaticResource SpeciesEnum}}"
ToolTip="Your character's species."
SelectionChanged="SpeciesSelectChanged" Height="26" TabIndex="5"/>
<TextBlock HorizontalAlignment="Left" Margin="0,57,0,0" TextWrapping="Wrap"
Text="Pronouns"
VerticalAlignment="Top" Grid.Column="1" Height="15.96" Width="120"/>
<TextBox HorizontalAlignment="Left" Margin="0,73,0,0"
VerticalAlignment="Top" Width="120"
ToolTip="Your character's preferred pronouns."
Text="{Binding Path=Pronouns}"
controls:TextBoxHelper.Watermark="He/Him"
Grid.Column="1" Height="26" TabIndex="6"/>
<DatePicker Margin="125,73,0,0" VerticalAlignment="Top"
SelectedDateFormat="Short" DisplayDateEnd="2470-01-01"
DisplayDateStart="1955-01-01" DisplayDate="2464-01-01" Grid.Column="1"
Height="26"
SelectedDate="{Binding Path=BirthDate}" TabIndex="7" />
<TextBlock Margin="125,57,40.96,0" TextWrapping="Wrap" Text="Date of Birth*" FontWeight="DemiBold"
VerticalAlignment="Top" Grid.Column="1" Height="15.96" />
<TextBlock Grid.Column="1" Margin="0,0,0,45" TextWrapping="Wrap" Text="Next of Kin"
VerticalAlignment="Bottom" HorizontalAlignment="Left" />
<TextBox Height="23" Margin="0,0,0,19" TextWrapping="Wrap"
VerticalAlignment="Bottom" Grid.ColumnSpan="1"
Grid.Column="1"
controls:TextBoxHelper.Watermark="e.g. Jane Doe (mother)"
Text="{Binding Path=NextOfKin}" TabIndex="10" />
<TextBlock HorizontalAlignment="Left" Margin="5,0,0,45"
TextWrapping="Wrap" Text="Employed As" VerticalAlignment="Bottom" Grid.Column="2" />
<TextBox Height="23" Margin="5,0,10,19" TextWrapping="Wrap"
VerticalAlignment="Bottom" controls:TextBoxHelper.Watermark="Assistant"
Text="{Binding Path=EmployedAs}" Grid.Column="2" TabIndex="11" />
<TextBox Grid.Column="2" Height="23" Margin="5,73,10.5,0"
TextWrapping="Wrap" VerticalAlignment="Top" controls:TextBoxHelper.Watermark="Tau Ceti Basic, Tradeband"
Text="{Binding Path=SpokenLanguages}" TabIndex="8" />
<TextBlock Grid.Column="2" HorizontalAlignment="Left" Margin="5,57,0,0" TextWrapping="Wrap" Text="Spoken Languages" VerticalAlignment="Top" />
<ComboBox Grid.Column="0" x:Name="SubSpeciesCombo" Margin="10,120,5,0"
VerticalAlignment="Top"
ToolTip="Your character's ethnic group or subtype."
SelectionChanged="SpeciesSelectChanged" Height="26" TabIndex="9"
/>
<TextBlock Grid.Column="0" Margin="10,104,10,0" TextWrapping="Wrap"
Text="Subtype/Ethnicity"
VerticalAlignment="Top" Height="16"
/>
</Grid>
</GroupBox>
<GroupBox Header="Appearance" controls:ControlsHelper.ContentCharacterCasing="Normal">
<Grid Height="125">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="550" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock HorizontalAlignment="Left" Margin="10,10,0,0" TextWrapping="Wrap"
VerticalAlignment="Top" Text="Height (cm)" />
<controls:NumericUpDown Grid.Column="0"
Value="{Binding Path=CharHeight}" controls:TextBoxHelper.Watermark="170.0"
HorizontalAlignment="Left" Margin="10,26,0,0"
Minimum="10" Maximum="400" HideUpDownButtons="True" Width="1"
StringFormat="N1" VerticalAlignment="Top"
HorizontalContentAlignment="Center" TabIndex="12" />
<controls:NumericUpDown Grid.Column="0"
Value="{Binding Path=Weight}" controls:TextBoxHelper.Watermark="65.0"
HorizontalAlignment="Left" Margin="77.033,26,0,0"
Minimum="10" Maximum="1000" HideUpDownButtons="True" Width="1"
StringFormat="N1" VerticalAlignment="Top"
HorizontalContentAlignment="Center" TabIndex="13" />
<TextBlock Grid.Column="0" HorizontalAlignment="Left" Margin="77.033,10,0,0"
TextWrapping="Wrap"
VerticalAlignment="Top" Text="Weight (kg)" />
<TextBlock Grid.Column="0" HorizontalAlignment="Left" Margin="144.033,10,0,0"
TextWrapping="Wrap"
Text="Skin/Body Color" VerticalAlignment="Top" />
<TextBox Grid.Column="0" Height="23"
Margin="144.033,25.96,261.967,0" TextWrapping="Wrap" VerticalAlignment="Top"
ToolTip="The color of your character's skin/scales/fur/chassis."
controls:TextBoxHelper.Watermark="Brown"
d:LayoutOverrides="HorizontalAlignment" Text="{Binding Path=SkinColor}" TabIndex="14" />
<TextBlock Grid.Column="0" HorizontalAlignment="Left" Margin="10,57,0,52"
TextWrapping="Wrap"
Text="Distinguishing Features" d:LayoutOverrides="Height" />
<TextBox Grid.Column="0" Height="23"
Margin="10,0,0,26" Text="{Binding Path=DistinguishingFeatures}"
controls:TextBoxHelper.Watermark="A full sleeve on their right arm; mechanical eyes."
TextWrapping="Wrap" VerticalAlignment="Bottom" TabIndex="17" />
<TextBox Grid.Column="0" Height="23"
Margin="0,25.96,136.967,0"
TextWrapping="Wrap" VerticalAlignment="Top" HorizontalAlignment="Right"
Width="120" d:LayoutOverrides="HorizontalAlignment"
Text="{Binding Path=HairColor}" TabIndex="15" />
<TextBlock Grid.Column="0" Margin="0,10,203.403,0" TextWrapping="Wrap"
Text="Hair Color"
VerticalAlignment="Top" HorizontalAlignment="Right"
d:LayoutOverrides="HorizontalAlignment" />
<TextBox Grid.Column="0" HorizontalAlignment="Right"
Margin="0,25.96,0,0"
TextWrapping="Wrap" Width="131.967" Height="26" VerticalAlignment="Top"
Text="{Binding Path=EyeColor}" TabIndex="16" />
<TextBlock Grid.Column="0" HorizontalAlignment="Right" Margin="0,10,81.957,0"
TextWrapping="Wrap"
Text="Eye Color" VerticalAlignment="Top" />
</Grid>
</GroupBox>
<GroupBox Header="Additional Information" controls:ControlsHelper.ContentCharacterCasing="Normal"
Height="150">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="122"
MinHeight="60"/>
<RowDefinition/>
</Grid.RowDefinitions>
<GridSplitter Grid.Row="0"
VerticalAlignment="Bottom"
Margin="0"
Height="10" />
<TextBox Grid.Row="0"
Margin="0,10,0,10"
AcceptsReturn="True"
TextWrapping="Wrap"
VerticalScrollBarVisibility="Auto"
controls:TextBoxHelper.Watermark="Any additional notes that should be present on all three records.&#x0a;&#x0a;e.g.&#x0a;John Doe is here for a two-month cultural exchange.&#x0a;John Doe has been known to [...]."
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
ToolTip="Additional public notes that will be visible on all three records."
Text="{Binding Path=PublicNotes}"
d:LayoutOverrides="VerticalAlignment"/>
</Grid>
</GroupBox>
</StackPanel>
</ScrollViewer>
</TabItem>
<!-- Employment Information -->
<TabItem Header="Employment">
<ScrollViewer>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="122" MinHeight="60" />
</Grid.RowDefinitions>
<GridSplitter Grid.Row="0" Grid.ColumnSpan="1" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<GridSplitter Grid.Row="1" Grid.ColumnSpan="1" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<GridSplitter Grid.Row="2" Grid.ColumnSpan="1" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<TextBlock Grid.Row="0" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Employment History"/>
<TextBlock Grid.Row="1" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Formal Education / Qualifications"/>
<TextBlock Grid.Row="2" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Other Skills"/>
<TextBox Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap"
controls:TextBoxHelper.Watermark="e.g.&#x0a;[2450-2454] Police Cadet, Mendell City&#x0a;[2454-2460] Police Officer, Mendell City&#x0a;[2464-Ongoing] Security Officer, Nanotrasen"
VerticalScrollBarVisibility="Auto"
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True" Grid.Row="0"
ToolTip="Previous jobs that the character has worked. One per line.&#x0a;No need to put hyphens/bulletpoints; they'll be added automatically.&#x0a;&#x0a;e.g.&#x0a;[2450 - 2454] Police Cadet, Mendell City&#x0a;[2454 - Ongoing] Police Officer, Mendell City"
d:LayoutOverrides="VerticalAlignment" Text="{Binding Path=EmploymentExperience}" />
<TextBox Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap" Grid.Row="1"
controls:TextBoxHelper.Watermark="e.g.&#x0a;[2452] Manual handling certificate&#x0a;[2460] PhD in Psychology"
VerticalScrollBarVisibility="Auto"
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
ToolTip="Formal education completed / qualifications acquired. One per-line.&#x0a;No need for bulletpoints; they'll be added automatically.&#x0a;&#x0a;e.g.&#x0a;[2452] Manual handling certificate&#x0a;[2460] PhD in Psychology"
Text="{Binding Path=EmploymentFormalEducation}" />
<TextBox Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap"
controls:TextBoxHelper.Watermark="e.g.&#x0a;Currently a culinary student, set to graduate in 2465.&#x0a;First Aid trained" Grid.Row="2"
VerticalScrollBarVisibility="Auto"
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
Text="{Binding Path=EmploymentSkills}"
ToolTip="Any other skills of note, or training being undertaken currently.&#x0a;&#x0a;e.g.&#x0a;First Aid training&#x0a;Chemistry student at Mendell University" />
</Grid>
</ScrollViewer>
</TabItem>
<!-- Medical Information -->
<TabItem Header="Medical">
<ScrollViewer>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="92*"/>
<ColumnDefinition Width="587*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="50" />
<!-- Checkboxes -->
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="0" />
</Grid.RowDefinitions>
<!-- Opt-Outs -->
<Grid Grid.Row="0" ToolTip="If the character should not be borged." Grid.ColumnSpan="2">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="163*"/>
<ColumnDefinition Width="163*"/>
<ColumnDefinition Width="163*"/>
<ColumnDefinition Width="163*"/>
<ColumnDefinition Width="163*"/>
</Grid.ColumnDefinitions>
<CheckBox x:Name="NoBorg" Content="Do Not Borgify"
HorizontalAlignment="Left"
Margin="0,26,0,0"
IsChecked="{Binding Path=NoBorg}"
ToolTip="If the character should not be borged." TabIndex="1" Grid.Column="0" />
<CheckBox x:Name="NoRevive" Content="Do Not Resuscitate"
HorizontalAlignment="Left"
Margin="-10,26,0,0"
IsChecked="{Binding Path=NoRevive}"
ToolTip="If the character should not be revived." TabIndex="2" Grid.Column="1" />
<CheckBox x:Name="NoProsthetic" Content="No Prosthetics"
HorizontalAlignment="Left"
Margin="0,26,0,0"
IsChecked="{Binding Path=NoProsthetic}"
ToolTip="If the character should not be fitted with prosthetics." TabIndex="3" Grid.Column="2" />
</Grid>
<!-- user-resizable stuff is fun! Not. -->
<GridSplitter Grid.Row="1" Grid.ColumnSpan="2" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Height="10" />
<GridSplitter Grid.Row="2" Grid.ColumnSpan="2" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<GridSplitter Grid.Row="3" Grid.ColumnSpan="2" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<GridSplitter Grid.Row="4" Grid.ColumnSpan="2" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<GridSplitter Grid.Row="5" Grid.ColumnSpan="2" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<GridSplitter Grid.Row="6" Grid.ColumnSpan="2" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<GridSplitter Grid.Row="7" Grid.ColumnSpan="2" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<TextBlock Grid.Row="0" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Opt-outs"/>
<TextBlock Grid.Row="1" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Postmortem Instructions"/>
<TextBlock Grid.Row="2" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Allergies"/>
<TextBlock Grid.Row="3" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Current Medications/Prescriptions"/>
<TextBlock Grid.Row="4" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Medication History"/>
<TextBlock Grid.Row="5" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Surgical History"/>
<TextBlock Grid.Row="6" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Physical Evaluations"/>
<TextBlock Grid.Row="7" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Documented Psychological Disorders"/>
<TextBlock Grid.Row="8" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Psychological Evaluations"/>
<TextBox Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap" controls:TextBoxHelper.Watermark="e.g.&#x0a;Cremate and return remains to next of kin, located on Xanu Prime."
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
VerticalScrollBarVisibility="Auto"
ToolTip="Instructions to execute upon death." Grid.Row="1"
Text="{Binding Path=MedicalPostmortem}" TabIndex="4" Grid.ColumnSpan="2" />
<TextBox Margin="0,21,0,10" AcceptsReturn="True" TextWrapping="Wrap"
controls:TextBoxHelper.Watermark="e.g.&#x0a;Peanuts (severe)&#x0a;Latex (minor irritation)"
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
VerticalScrollBarVisibility="Auto"
ToolTip="List of allergies. One per line."
Grid.Row="2" Text="{Binding Path=MedicalAllergies}" TabIndex="5" Grid.ColumnSpan="2" />
<TextBox Margin="0,21,0,10" AcceptsReturn="True" TextWrapping="Wrap"
controls:TextBoxHelper.Watermark="e.g.&#x0a;2x 5u Perconol (daily) for back pain."
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
VerticalScrollBarVisibility="Auto"
ToolTip="Current prescriptions, etc. One per line." Grid.Row="3"
Text="{Binding Path=MedicalCurrentPrescriptions}" TabIndex="6" Grid.ColumnSpan="2" />
<TextBox Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap" controls:TextBoxHelper.Watermark="e.g.&#x0a;[12/07/2462 - 12/08/2462] 5u Hyperzine (daily) for heart injury.&#x0a;[14/09/2463 - 16/09/2463] 30u Nightlife (daily) prescribed for a weekend party."
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
VerticalScrollBarVisibility="Auto"
ToolTip="Dated records of medical history. One per line." Grid.Row="4"
Text="{Binding Path=MedicalHistory}" TabIndex="7" Grid.ColumnSpan="2" />
<TextBox Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap" controls:TextBoxHelper.Watermark="e.g.&#x0a;[09/04/2460] Triple coronary artery bypass"
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
VerticalScrollBarVisibility="Auto"
ToolTip="Dated records of surgical history. One per line." Grid.Row="5"
Text="{Binding Path=MedicalSurgicalHistory}" TabIndex="8" Grid.ColumnSpan="2" />
<TextBox Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap" controls:TextBoxHelper.Watermark="e.g.&#x0a;[30/03/2458] Passed - Fully able for work.&#x0a;[29/03/2459] Passed - Fully able for work."
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
VerticalScrollBarVisibility="Auto"
ToolTip="Dated records of physical evaluations. One per line." Grid.Row="6"
Text="{Binding Path=MedicalPhysicalEvaluations}" TabIndex="9" Grid.ColumnSpan="2" />
<TextBox Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap" controls:TextBoxHelper.Watermark="e.g.&#x0a;Obsessive-compulsive disorder"
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
VerticalScrollBarVisibility="Auto"
ToolTip="Any documented psychological disorders. One per line." Grid.Row="7"
Text="{Binding Path=MedicalPsychDisorders}" TabIndex="10" Grid.ColumnSpan="2" />
<TextBox Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap" controls:TextBoxHelper.Watermark="e.g.&#x0a;[04/02/2459] Passed - John Doe is an example of excellent mental health."
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
VerticalScrollBarVisibility="Auto"
ToolTip="Dated records of psychological evaluations. One per line." Grid.Row="8"
Text="{Binding Path=MedicalPsychEvaluations}" TabIndex="11" Grid.ColumnSpan="2" />
</Grid>
</ScrollViewer>
</TabItem>
<!-- Security Information -->
<TabItem Header="Security">
<ScrollViewer>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="122" MinHeight="60" />
<RowDefinition Height="0" />
</Grid.RowDefinitions>
<Grid Grid.Row="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="1*"/>
<ColumnDefinition Width="1*"/>
</Grid.ColumnDefinitions>
<TextBlock Grid.Column="0" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Attitude Towards the SCC"/>
<TextBlock Grid.Column="1" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Attitude Towards the Crew"/>
<TextBox Grid.Column="0" Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap" controls:TextBoxHelper.Watermark="e.g.&#x0a;John Doe displays a positive attitude towards the corporation."
VerticalScrollBarVisibility="Auto"
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
ToolTip="A brief summary of the character's perceived attitude towards the conglomerate."
Text="{Binding Path=SecurityAttitudeScc}" />
<TextBox Grid.Column="1" Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap" controls:TextBoxHelper.Watermark="e.g.&#x0a;John Doe is generally supportive of the rest of the crew. He is rarely involved in disputes."
VerticalScrollBarVisibility="Auto"
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
ToolTip="A brief summary of the character's perceived attitude towards the rest of the crew."
Text="{Binding Path=SecurityAttitudeCrew}" />
</Grid>
<GridSplitter Grid.Row="0" Grid.ColumnSpan="1" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<GridSplitter Grid.Row="1" Grid.ColumnSpan="1" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<GridSplitter Grid.Row="2" Grid.ColumnSpan="1" HorizontalAlignment="Stretch"
VerticalAlignment="Bottom" Margin="0" Height="10" />
<TextBlock Grid.Row="1" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Arrest History"/>
<TextBlock Grid.Row="2" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" FontWeight="DemiBold"
VerticalAlignment="Top" Margin="5,5,5,0" Text="Other Notes"/>
<TextBox Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap" controls:TextBoxHelper.Watermark="e.g.&#x0a;[23/04/2464] Battery - Some additional notes"
VerticalScrollBarVisibility="Auto"
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
ToolTip="List of charges, dated if possible. One per line." Grid.Row="1"
Text="{Binding Path=SecurityRecords}" />
<TextBox Margin="0,21,0,10" AcceptsReturn="True"
TextWrapping="Wrap" controls:TextBoxHelper.Watermark="e.g.&#x0a;Whilst John Doe's record is clean, they're known to have unsavoury associates outside of work."
VerticalScrollBarVisibility="Auto"
controls:TextBoxHelper.IsSpellCheckContextMenuEnabled="True"
ToolTip="Any things security should keep in mind when dealing with you. One per line."
Grid.Row="2" Text="{Binding Path=SecurityNotes}" />
</Grid>
</ScrollViewer>
</TabItem>
</controls:MetroAnimatedTabControl>
<!-- Footer -->
<Grid Height="45" VerticalAlignment="Bottom" Grid.ColumnSpan="2">
<Button Content="Open" HorizontalAlignment="Left" Margin="10,9.66,0,10" Width="75"
d:LayoutOverrides="Height" Click="OpenContent" />
<Button Content="Save" HorizontalAlignment="Left" Margin="90,10,0,9.66" Width="75"
d:LayoutOverrides="Height" Click="SaveContent" />
<Button Content="Save As" HorizontalAlignment="Left" Margin="170,10,0,9.66"
Width="75" d:LayoutOverrides="Height" Click="SaveContentAs" />
<Button Content="Generate" HorizontalAlignment="Right" Margin="0,10.3,10,9.66"
Width="75" d:LayoutOverrides="Height" Click="GenerateRecord" />
<Label x:Name="VersionLabel" Content="Version" HorizontalAlignment="Left" Margin="250,9,0,0" VerticalAlignment="Top" Foreground="Gray"/>
</Grid>
</Grid>
</controls:MetroWindow>

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@ -1,171 +0,0 @@
using MahApps.Metro.Controls.Dialogs;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
namespace CharacterRecordsGenerator
{
/// <summary>
/// Interaction logic for RecordEditor.xaml
/// </summary>
public partial class RecordEditor
{
public RecordEditor()
{
// Initialize the record object used for storage and generation
Data = new Record();
DataContext = Data;
ProtoBuf.Serializer.PrepareSerializer<SpeciesType>();
ProtoBuf.Serializer.PrepareSerializer<SpeciesSubType>();
ProtoBuf.Serializer.PrepareSerializer<Record>();
InitializeComponent();
SubSpeciesCombo.ItemsSource = GetSpeciesOptions();
VersionLabel.Content = $"v{Utility.GetVersion()}";
}
private Record Data { get; set; }
private string _currentFilePath;
private void SpeciesSelectChanged(object sender, SelectionChangedEventArgs e)
{
if (SpeciesCombo.SelectionBoxItem == null)
return;
var type = (SpeciesType)SpeciesCombo.SelectedValue;
Debug.WriteLine("Updating subspecies types.");
var types = GetSpeciesOptions(type);
var itemsSource = types as IList<string> ?? types.ToList();
SubSpeciesCombo.ItemsSource = itemsSource;
Debug.WriteLine($"New types: {string.Join(",", itemsSource)}");
}
private void WindowLoaded(object sender, RoutedEventArgs e)
{
SpeciesCombo.SelectedIndex = 1;
}
private void GenerateRecord(object sender, RoutedEventArgs e)
{
// Update medical checkboxes.
Data.NoBorg = NoBorg.IsChecked ?? false;
Data.NoProsthetic = NoProsthetic.IsChecked ?? false;
Data.NoRevive = NoRevive.IsChecked ?? false;
// Figure out what subspecies we've got.
var subspecies = SubSpeciesCombo.SelectedItem as string;
Data.Subspecies = subspecies != null ? Utility.SubspeciesNiceNameToEnum(subspecies) : SpeciesSubType.None;
// Figure out their species too.
Data.Species = (SpeciesType)SpeciesCombo.SelectedValue;
var wnd = new GeneratedResultWindow(Data);
wnd.Show();
}
private async void SaveContent(object sender, RoutedEventArgs e)
{
if (string.IsNullOrWhiteSpace(_currentFilePath))
SaveContentAs(null, null);
else
{
// have a path, attempt to save to it
if (!File.Exists(_currentFilePath))
{
switch (
await
this.ShowMessageAsync("File Error",
"Current file missing, renamed, or deleted. Do you want to save as another name?",
MessageDialogStyle.AffirmativeAndNegative))
{
case MessageDialogResult.Negative:
_currentFilePath = null;
return;
case MessageDialogResult.Affirmative:
SaveContentAs(null, null);
return;
default:
throw new ArgumentOutOfRangeException();
}
}
// have a path, outdated extension
if (Path.GetExtension(_currentFilePath) != ".ss13records")
{
switch (
await
this.ShowMessageAsync("Outdated File Extension",
"This profile is using an outdated extension from an older version of the CRG. Press \"OK\" to convert to the new file extension (.ss13records).",
MessageDialogStyle.AffirmativeAndNegative))
{
case MessageDialogResult.Affirmative:
SaveContentAs(null, null);
return;
case MessageDialogResult.Negative:
return;
default:
throw new ArgumentOutOfRangeException();
}
}
var fs = File.Open(_currentFilePath, FileMode.Truncate);
ProtoBuf.Serializer.Serialize(fs, Data);
}
}
private async void OpenContent(object sender, RoutedEventArgs e)
{
var dialog = new Microsoft.Win32.OpenFileDialog
{
AddExtension = true,
CheckFileExists = true,
CheckPathExists = true,
Filter = "Character Profiles (*.ss13records, *.ss13prof)|*.ss13records;*.ss13prof|"
+ "All Files (*.*)|*.*"
};
if (!(dialog.ShowDialog() ?? false)) return;
var fs = File.Open(dialog.FileName, FileMode.Open);
try
{
Data = ProtoBuf.Serializer.Deserialize<Record>(fs);
_currentFilePath = dialog.FileName;
// So WPF updates bindings
DataContext = Data;
}
catch (ProtoBuf.ProtoException)
{
await this.ShowMessageAsync("Profile Error", "An error occurred during loading of your profile. You may have selected a file that is not a profile file, or the profile is corrupted.");
}
}
private void SaveContentAs(object sender, RoutedEventArgs e)
{
var dialog = new Microsoft.Win32.SaveFileDialog
{
AddExtension = true,
CheckPathExists = true,
Filter = "Character Profiles (*.ss13records)|*.ss13records|"
+ "All Files (*.*)|*.*"
};
if (!(dialog.ShowDialog() ?? false)) return;
var fs = File.Open(dialog.FileName, FileMode.Create);
ProtoBuf.Serializer.Serialize(fs, Data);
_currentFilePath = dialog.FileName;
}
private static IEnumerable<string> GetSpeciesOptions() => Enum.GetValues(typeof(SpeciesSubType)).Cast<SpeciesSubType>().Select(Utility.SubspeciesNiceName);
private static IEnumerable<string> GetSpeciesOptions(SpeciesType limitTo) => from item in Enum.GetValues(typeof(SpeciesSubType)).Cast<SpeciesSubType>()
let attr = item.GetAttributeOfType<SubspeciesMetaAttribute>()
where attr != null && (attr.AssociatedSpecies == limitTo || attr.AssociatedSpecies == SpeciesType.None)
select Utility.SubspeciesNiceName(item);
}
}

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@ -1,103 +0,0 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CharacterRecordsGenerator
{
internal partial class RecordFormatter
{
private Record _targetRecord;
public RecordFormatter(Record r)
{
_targetRecord = r;
UpdateSplitRecords();
MakeCommonRecords();
}
private IList<string> _publicNotes;
private IList<string> _MedicalPostmortem;
private IList<string> _MedicalAllergies;
private IList<string> _MedicalCurrentPrescriptions;
private IList<string> _MedicalHistory;
private IList<string> _MedicalSurgicalHistory;
private IList<string> _MedicalPhysicalEvaluations;
private IList<string> _MedicalPsychDisorders;
private IList<string> _MedicalPsychEvaluations;
private IList<string> _securityRecords;
private IList<string> _securityNotes;
private IList<string> _securityAttitudeScc;
private IList<string> _securityAttitudeCrew;
private IList<string> _employmentExperience;
private IList<string> _employmentFormalEducation;
private IList<string> _employmentSkills;
private void UpdateSplitRecords()
{
if (_targetRecord == null)
{
_targetRecord = new Record();
}
_publicNotes = _targetRecord.PublicNotes?.LineSplit();
// Medical
_MedicalPostmortem = _targetRecord.MedicalPostmortem?.LineSplit();
_MedicalAllergies = _targetRecord.MedicalAllergies?.LineSplit();
_MedicalCurrentPrescriptions = _targetRecord.MedicalCurrentPrescriptions?.LineSplit();
_MedicalHistory = _targetRecord.MedicalHistory?.LineSplit();
_MedicalSurgicalHistory = _targetRecord.MedicalSurgicalHistory?.LineSplit();
_MedicalPhysicalEvaluations = _targetRecord.MedicalPhysicalEvaluations?.LineSplit();
_MedicalPsychDisorders = _targetRecord.MedicalPsychDisorders?.LineSplit();
_MedicalPsychEvaluations = _targetRecord.MedicalPsychEvaluations?.LineSplit();
// security
_securityRecords = _targetRecord.SecurityRecords?.LineSplit();
_securityNotes = _targetRecord.SecurityNotes?.LineSplit();
_securityAttitudeCrew = _targetRecord.SecurityAttitudeCrew?.LineSplit();
_securityAttitudeScc = _targetRecord.SecurityAttitudeScc?.LineSplit();
// employment
_employmentExperience = _targetRecord.EmploymentExperience?.LineSplit();
_employmentFormalEducation = _targetRecord.EmploymentFormalEducation?.LineSplit();
_employmentSkills = _targetRecord.EmploymentSkills?.LineSplit();
// flush the record cache so they're regenerated
_commonRecords = null;
}
public string EmploymentRecords => MakeEmploymentRecords();
public string MedicalRecords => MakeMedicalRecords();
public string SecurityRecords => MakeSecurityRecords();
private string _commonRecords;
/// <summary>
/// Writes the <see cref="string"/> form of a record section to the specified <see cref="StringBuilder"/>, as long as there's entries to write.
/// </summary>
/// <param name="builder">The <see cref="StringBuilder"/> to write to.</param>
/// <param name="header">The title for the section.</param>
/// <param name="entries">The entries of this section.</param>
private static void WriteSectionIfAny(ref StringBuilder builder, string header, IList<string> entries)
{
if (entries == null || !entries.Any() || entries[0].Trim().Length == 0)
return;
builder.AppendLine(header);
builder.AppendLine(entries.FormatAsList());
}
private string MakeNameLine()
{
var builder = new StringBuilder("Name: ");
builder.Append(_targetRecord.FirstName.SpaceIfValue());
builder.Append(_targetRecord.MiddleName.SpaceIfValue());
builder.Append(_targetRecord.LastName);
return builder.ToString();
}
private static void MakeMedicalNote(ref StringBuilder b, string s) =>
b.AppendLine($" - {s}");
}
}

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@ -1,248 +0,0 @@
using Humanizer;
using System.Linq;
using System.Text;
namespace CharacterRecordsGenerator
{
internal partial class RecordFormatter
{
private void MakeCommonRecords()
{
var record = new StringBuilder();
record.AppendLine("/// PUBLIC RECORD ///");
// TODO: most of this should be replaced by WriteRecordIfAny()
if (_targetRecord.FirstName.Any())
{
record.AppendLine(MakeNameLine());
}
else
{
record.AppendLine("Name: Not specified.");
}
record.AppendLine($"Date of Birth: {_targetRecord.BirthDate.ToString("MMMM")} {_targetRecord.BirthDate.Day.Ordinalize()}, {_targetRecord.BirthDate.Year}");
if (_targetRecord.Species != SpeciesType.None)
{
record.AppendLine($"Species: {_targetRecord.Species.Humanize()}"); // might fuck up the names
}
else
{
record.AppendLine("Species: Not specified.");
}
if (_targetRecord.Subspecies != SpeciesSubType.None)
{
record.AppendLine($"{_targetRecord.Subspecies.GetAttributeOfType<SubspeciesMetaAttribute>()?.FieldName ?? "Subspecies"}: {Utility.SubspeciesNiceName(_targetRecord.Subspecies)}");
}
if (_targetRecord.Pronouns.Any())
{
record.AppendLine($"Pronouns: {_targetRecord.Pronouns}");
}
if (_targetRecord.Citizenship.Any()) {
record.AppendLine($"Citizenship: {_targetRecord.Citizenship}");
}
if (_targetRecord.SpokenLanguages.Any())
{
record.AppendLine($"Spoken Languages: {_targetRecord.SpokenLanguages}");
}
if (_targetRecord.NextOfKin.Any()) {
record.AppendLine($"Next of Kin: {_targetRecord.NextOfKin}");
}
if (_targetRecord.EmployedAs.Any()) {
record.AppendLine($"Employed As: {_targetRecord.EmployedAs}");
}
if (_targetRecord.CharHeight != null)
record.AppendLine($"Height: {_targetRecord.CharHeight} cm ({Utility.CmToFeet(_targetRecord.CharHeight.Value)})");
if (_targetRecord.Weight != null)
record.AppendLine($"Weight: {_targetRecord.Weight} kg ({Utility.KgToLb(_targetRecord.Weight ?? 0)} lb)");
// Eye color
if (_targetRecord.EyeColor.Any())
{
var trimmedEye = _targetRecord.EyeColor.Trim();
record.AppendFormat("Eye Color: {0}\n", trimmedEye.Length > 0 ? trimmedEye : "Not specified.");
}
if (_targetRecord.SkinColor.Any())
{
var bodyColor = _targetRecord.SkinColor.Trim();
record.AppendFormat("Skin/Body Color: {0}\n", bodyColor.Length > 0 ? bodyColor : "Not specified.");
}
if (_targetRecord.HairColor.Any())
{
var hairColor = _targetRecord.HairColor.Trim();
record.AppendFormat("Hair Color: {0}\n", hairColor.Length > 0 ? hairColor : "Not specified.");
}
if (_targetRecord.DistinguishingFeatures.Any())
{
// identifying features
var trimmedFeatures = _targetRecord.DistinguishingFeatures.Trim();
record.Append("Distinguishing Features: ");
record.AppendLine(trimmedFeatures.Length > 0 ? trimmedFeatures : "None noted.");
}
record.AppendLine();
// general notes
WriteSectionIfAny(ref record,
"Additional Notes:",
_publicNotes);
_commonRecords = record.ToString();
}
private string MakeEmploymentRecords()
{
var recordText = new StringBuilder();
if (_commonRecords.IsEmpty())
MakeCommonRecords();
recordText.Append(_commonRecords);
if (!_employmentExperience.Any() &&
!_employmentFormalEducation.Any() &&
!_employmentSkills.Any())
{
recordText.AppendLine("/// NO EMPLOYMENT RECORD FOUND ///");
recordText.AppendLine();
}
else
{
recordText.AppendLine("/// EMPLOYMENT RECORD ///");
recordText.AppendLine("This information has been verified by employment agents within the External Affairs department, and any comments, questions, or concerns about the legitimacy of such must be sent in a secure document to the same department.");
recordText.AppendLine();
WriteSectionIfAny(ref recordText,
"Employment History:",
_employmentExperience);
WriteSectionIfAny(ref recordText,
"Qualifications:",
_employmentFormalEducation);
WriteSectionIfAny(ref recordText,
"Other skills:",
_employmentSkills);
}
recordText.AppendLine($"LAST UPDATED: {Utility.HumanisedDate(Info.IcDate)}");
return recordText.ToString();
}
private string MakeMedicalRecords()
{
var recordText = new StringBuilder();
if (_commonRecords.IsEmpty())
MakeCommonRecords();
recordText.Append(_commonRecords);
// TODO: make this less horrible
if (!_MedicalAllergies.Any() &&
!_MedicalCurrentPrescriptions.Any() &&
!_MedicalHistory.Any() &&
!_MedicalSurgicalHistory.Any() &&
!_MedicalPhysicalEvaluations.Any() &&
!_MedicalPsychEvaluations.Any() &&
!_MedicalPsychDisorders.Any() &&
!_MedicalPostmortem.Any() &&
!_targetRecord.NoBorg &&
!_targetRecord.NoProsthetic &&
!_targetRecord.NoRevive)
{
recordText.AppendLine("/// NO MEDICAL RECORD FOUND ///");
recordText.AppendLine();
}
else
{
recordText.AppendLine("/// MEDICAL RECORD ///");
recordText.AppendLine("The following information is protected by doctor-patient confidentiality laws. Do not release without patient's consent.");
recordText.AppendLine();
if (_targetRecord.NoBorg || _targetRecord.NoProsthetic || _targetRecord.NoRevive)
{
recordText.AppendLine("OPT-OUTS:");
if (_targetRecord.NoBorg)
MakeMedicalNote(ref recordText, "DO NOT BORGIFY");
if (_targetRecord.NoProsthetic)
MakeMedicalNote(ref recordText, "DO NOT INSTALL PROSTHETICS");
if (_targetRecord.NoRevive)
MakeMedicalNote(ref recordText, "DO NOT REVIVE");
recordText.AppendLine();
}
WriteSectionIfAny(ref recordText,
"POSTMORTEM INSTRUCTIONS:",
_MedicalPostmortem);
WriteSectionIfAny(ref recordText,
"ALLERGIES:",
_MedicalAllergies);
WriteSectionIfAny(ref recordText,
"Current Prescriptions:",
_MedicalCurrentPrescriptions);
WriteSectionIfAny(ref recordText,
"Surgical History:",
_MedicalSurgicalHistory);
WriteSectionIfAny(ref recordText,
"Medication History:",
_MedicalHistory);
WriteSectionIfAny(ref recordText,
"Physical Evaluations:",
_MedicalPhysicalEvaluations);
WriteSectionIfAny(ref recordText,
"Documented Psychological Disorders:",
_MedicalPsychDisorders);
WriteSectionIfAny(ref recordText,
"Psychological Evaluations:",
_MedicalPsychEvaluations);
}
recordText.AppendLine($"LAST UPDATED: {Utility.HumanisedDate(Info.IcDate)}");
return recordText.ToString();
}
private string MakeSecurityRecords()
{
var recordText = new StringBuilder();
if (_commonRecords.IsEmpty())
MakeCommonRecords();
recordText.Append(_commonRecords);
if (!_securityRecords.Any() &&
!_securityNotes.Any() &&
!_securityAttitudeScc.Any() &&
!_securityAttitudeCrew.Any())
{
recordText.AppendLine("/// NO SECURITY RECORD FOUND ///");
recordText.AppendLine();
}
else
{
recordText.AppendLine("/// SECURITY RECORD ///");
recordText.AppendLine("This information has been verified by employment agents within the External Affairs department, and any comments, questions, or concerns about the legitimacy of such must be sent in a secure document to the same department.");
recordText.AppendLine();
WriteSectionIfAny(ref recordText,
"Attitude Towards the SCC:",
_securityAttitudeScc);
WriteSectionIfAny(ref recordText,
"Attitude Towards the Crew:",
_securityAttitudeCrew);
WriteSectionIfAny(ref recordText,
"Notes:",
_securityNotes);
WriteSectionIfAny(ref recordText,
"Record:",
_securityRecords);
}
recordText.AppendLine($"LAST UPDATED: {Utility.HumanisedDate(Info.IcDate)}");
return recordText.ToString();
}
}
}

View file

@ -1,136 +0,0 @@
using ProtoBuf;
using System;
namespace CharacterRecordsGenerator
{
[ProtoContract]
public enum SpeciesType
{
[ProtoEnum]
None = 0,
[ProtoEnum]
Human,
[ProtoEnum]
Skrell,
[ProtoEnum]
Tajara,
[ProtoEnum]
Unathi,
[ProtoEnum]
Vaurca,
[ProtoEnum]
Diona,
[ProtoEnum]
IPC
}
[ProtoContract]
public enum SpeciesSubType
{
[ProtoEnum, SubspeciesMeta(SpeciesType.None, "N/A")]
None = 0,
// SKRELL VARIANTS
[ProtoEnum, SubspeciesMeta(SpeciesType.Skrell, "Axiori", "Ethnicity")]
SkrellAxiori,
[ProtoEnum, SubspeciesMeta(SpeciesType.Skrell, "Xiialt", "Ethnicity")]
SkrellXiialt,
[ProtoEnum, SubspeciesMeta(SpeciesType.Skrell, "Xiiori", "Ethnicity")]
SkrellXiiori,
// TAJARA VARIANTS
[ProtoEnum, SubspeciesMeta(SpeciesType.Tajara, "Hharar", "Ethnicity")]
TajaraHharar,
[ProtoEnum, SubspeciesMeta(SpeciesType.Tajara, "Zhan-Khazan", "Ethnicity")]
TajaraZhan,
[ProtoEnum, SubspeciesMeta(SpeciesType.Tajara, "Njarir'Akhran", "Ethnicity")]
TajaraNjarir,
[ProtoEnum, SubspeciesMeta(SpeciesType.Tajara, "M'sai", "Ethnicity")]
TajaraMsai,
// VAURCA VARIANTS
[ProtoEnum, SubspeciesMeta(SpeciesType.Vaurca, "Type A (Worker)", "Classification")]
VaurcaWorker,
[ProtoEnum, SubspeciesMeta(SpeciesType.Vaurca, "Type B (Warrior)", "Classification")]
VaurcaWarrior,
[ProtoEnum, SubspeciesMeta(SpeciesType.Vaurca, "Type C (Breeder)", "Classification")]
VaurcaBreeder,
[ProtoEnum, SubspeciesMeta(SpeciesType.Vaurca, "Type E (Bulwark)", "Classification")]
VaurcaBulwark,
// IPC VARIANTS
[ProtoEnum, SubspeciesMeta(SpeciesType.IPC, "Baseline", "Model")]
IpcBaseline,
[ProtoEnum, SubspeciesMeta(SpeciesType.IPC, "Shell", "Model")]
IpcShell,
[ProtoEnum, SubspeciesMeta(SpeciesType.IPC, "Hephaestus G1 Industrial", "Model")]
IpcG1,
[ProtoEnum, SubspeciesMeta(SpeciesType.IPC, "Hephaestus G2 Industrial", "Model")]
IpcG2,
[ProtoEnum, SubspeciesMeta(SpeciesType.IPC, "Xion Industrial", "Model")]
IpcXion,
[ProtoEnum, SubspeciesMeta(SpeciesType.IPC, "Zeng-Hu Mobility", "Model")]
IpcZengHu,
[ProtoEnum, SubspeciesMeta(SpeciesType.IPC, "Bishop Accessory", "Model")]
IpcBishop,
// UNATHI VARIANTS
[ProtoEnum, SubspeciesMeta(SpeciesType.Unathi, "Aut'akh", "Variant")]
UnathiAutakh,
// HUMAN VARIANTS
[ProtoEnum, SubspeciesMeta(SpeciesType.Human, "Offworlder", "Variant")]
HumanOffworld
}
// Currently unused
[ProtoContract]
public enum ThreatLevel
{
[ProtoEnum]
Minimal = 0,
[ProtoEnum]
Low,
[ProtoEnum]
Medium,
[ProtoEnum]
High,
[ProtoEnum]
Extreme
}
public static class Info
{
/// <summary>
/// The current in-character date.
/// </summary>
public static DateTime IcDate => new DateTime(DateTime.Now.Year + 442,
DateTime.Now.Month,
DateTime.Now.Day);
}
[AttributeUsage(AttributeTargets.Field)]
public class SubspeciesMetaAttribute : Attribute
{
public SpeciesType AssociatedSpecies { get; private set; }
public string NiceName { get; private set; }
public string FieldName { get; private set; }
public SubspeciesMetaAttribute(SpeciesType associatedType, string nicename, string fieldname = "Subspecies")
{
AssociatedSpecies = associatedType;
NiceName = nicename;
FieldName = fieldname;
}
}
}

View file

@ -1,91 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using Humanizer;
namespace CharacterRecordsGenerator
{
public static class Utility
{
public static IList<string> LineSplit(this string source) =>
source.Split('\n').Where(item => item.Trim().Length != 0).ToList();
public static string CmToFeet(double cm)
{
var feet = Math.Floor(cm * 0.0328084);
var inches = Math.Floor(cm * 0.39370079); // Isn't imperial a lovely system?
inches -= feet * 12;
return $"{feet}'{inches}\"";
}
/// <summary>
/// Converts a weight in Kilograms to Pounds.
/// </summary>
/// <param name="kg">The weight in kilograms.</param>
/// <returns>The weight converted to pounds.</returns>
public static double KgToLb(double kg) => Math.Round(kg * 2.2046, 2);
/// <summary>
/// Returns <paramref name="val"/> and a trailing space if val is not whitespace, <see cref="string.Empty"/> otherwise.
/// </summary>
/// <param name="val"></param>
/// <returns></returns>
public static string SpaceIfValue(this string val) => string.IsNullOrWhiteSpace(val) ? string.Empty : $"{val} ";
public static string HumanisedDate(DateTime date) => $"{date.ToString("MMMM")} {date.Day.Ordinalize()}, {date.Year}";
public static string IfEmpty(this string target, string fallback) =>
target.IsEmpty() ? fallback : target;
public static bool IsEmpty(this string val) => string.IsNullOrWhiteSpace(val);
public static string FormatAsList(this IEnumerable<string> target) =>
target.Aggregate(new StringBuilder(), (b, s) => b.AppendLine($" - {s.Trim()}")).ToString();
public static string Repeat(this string target, int repeatNum)
{
var builder = new StringBuilder(target.Length * repeatNum);
for (var i = 0; i < repeatNum; i++)
builder.Append(target);
return builder.ToString();
}
public static string SubspeciesNiceName(SpeciesSubType species)
{
var attr = species.GetAttributeOfType<SubspeciesMetaAttribute>();
return attr?.NiceName ?? Enum.GetName(typeof(SpeciesSubType), species);
}
public static SpeciesSubType SubspeciesNiceNameToEnum(string nicename)
{
return (from item in Enum.GetValues(typeof(SpeciesSubType)).Cast<SpeciesSubType>()
let attr = item.GetAttributeOfType<SubspeciesMetaAttribute>()
where attr != null && attr.NiceName == nicename
select item).FirstOrDefault();
}
public static Version GetVersion() => Assembly.GetExecutingAssembly().GetName().Version;
}
// From https://stackoverflow.com/questions/1799370/getting-attributes-of-enums-value
public static class EnumHelper
{
/// <summary>
/// Gets an attribute on an enum field value
/// </summary>
/// <typeparam name="T">The type of the attribute you want to retrieve</typeparam>
/// <param name="enumVal">The enum value</param>
/// <returns>The attribute of type T that exists on the enum value</returns>
/// <example>string desc = myEnumVariable.GetAttributeOfType<DescriptionAttribute>().Description;</example>
public static T GetAttributeOfType<T>(this Enum enumVal) where T : Attribute
{
var type = enumVal.GetType();
var memInfo = type.GetMember(enumVal.ToString());
var attributes = memInfo[0].GetCustomAttributes(typeof(T), false);
return attributes.Length > 0 ? (T)attributes[0] : null;
}
}
}

View file

@ -1,39 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="ControlzEx" version="3.0.2.4" targetFramework="net452" />
<package id="Humanizer.Core" version="2.5.16" targetFramework="net452" />
<package id="MahApps.Metro" version="1.6.5" targetFramework="net452" />
<package id="Microsoft.NETCore.Platforms" version="2.2.0" targetFramework="net452" />
<package id="NETStandard.Library" version="2.0.3" targetFramework="net452" />
<package id="protobuf-net" version="2.4.0" targetFramework="net452" />
<package id="System.Collections" version="4.3.0" targetFramework="net452" />
<package id="System.Collections.Concurrent" version="4.3.0" targetFramework="net452" />
<package id="System.Diagnostics.Debug" version="4.3.0" targetFramework="net452" />
<package id="System.Diagnostics.Tools" version="4.3.0" targetFramework="net452" />
<package id="System.Diagnostics.Tracing" version="4.3.0" targetFramework="net452" />
<package id="System.Globalization" version="4.3.0" targetFramework="net452" />
<package id="System.IO" version="4.3.0" targetFramework="net452" />
<package id="System.IO.Compression" version="4.3.0" targetFramework="net452" />
<package id="System.Linq" version="4.3.0" targetFramework="net452" />
<package id="System.Linq.Expressions" version="4.3.0" targetFramework="net452" />
<package id="System.Net.Http" version="4.3.4" targetFramework="net452" />
<package id="System.Net.Primitives" version="4.3.0" targetFramework="net452" />
<package id="System.ObjectModel" version="4.3.0" targetFramework="net452" />
<package id="System.Reflection" version="4.3.0" targetFramework="net452" />
<package id="System.Reflection.Extensions" version="4.3.0" targetFramework="net452" />
<package id="System.Reflection.Primitives" version="4.3.0" targetFramework="net452" />
<package id="System.Resources.ResourceManager" version="4.3.0" targetFramework="net452" />
<package id="System.Runtime" version="4.3.1" targetFramework="net452" />
<package id="System.Runtime.Extensions" version="4.3.1" targetFramework="net452" />
<package id="System.Runtime.InteropServices" version="4.3.0" targetFramework="net452" />
<package id="System.Runtime.InteropServices.RuntimeInformation" version="4.3.0" targetFramework="net452" />
<package id="System.Runtime.Numerics" version="4.3.0" targetFramework="net452" />
<package id="System.Text.Encoding" version="4.3.0" targetFramework="net452" />
<package id="System.Text.Encoding.Extensions" version="4.3.0" targetFramework="net452" />
<package id="System.Text.RegularExpressions" version="4.3.1" targetFramework="net452" />
<package id="System.Threading" version="4.3.0" targetFramework="net452" />
<package id="System.Threading.Tasks" version="4.3.0" targetFramework="net452" />
<package id="System.Threading.Timer" version="4.3.0" targetFramework="net452" />
<package id="System.Xml.ReaderWriter" version="4.3.1" targetFramework="net452" />
<package id="System.Xml.XDocument" version="4.3.0" targetFramework="net452" />
</packages>

674
LICENSE
View file

@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
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software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
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have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
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To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
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For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
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Developers that use the GNU GPL protect your rights with two steps:
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of sections 4 and 5, provided that you also convey the
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in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.